Motives | Players must work together out of necessity to clear out menacing dungeons and forgotten |
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Ruins | In the process they will enhance their abilities with experience and loot discover new locations to explore and plunder and expand an ever branching story fueled by the decisions they |
Make | After a scenario players will make decisions on what to do which will determine how the story |
Continues | For 1 to 4 players 60 to 120 minutes play time Ages 12 and up |
Cephalofair Games, Gloomhaven, Ages 14+, 1-4 Players, 60-120 Minute Playing Time Review
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